71 cards found.

Aeon Chronicler

Creature Avatar   * / *   {3}{U}{U} (5)

Aeon Chronicler's power and toughness are each equal to the number of cards in your hand.
Suspend X—{X}{3}{U}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{3}{U} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card.



Color Identity: U,Blue
Printings:
Commander 2016 ()

Foreign Names:

Formats:

Aeon Chronicler

Creature Avatar   * / *   {3}{U}{U} (5)

Aeon Chronicler's power and toughness are each equal to the number of cards in your hand.
Suspend X—{X}{3}{U}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{3}{U} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card.



Color Identity: U,Blue
Printings:
Duel Decks: Jace vs. Vraska ()

Foreign Names:

Formats:

Aeon Chronicler

Creature Avatar   * / *   {3}{U}{U} (5)

Aeon Chronicler's power and toughness are each equal to the number of cards in your hand.
Suspend X—{X}{3}{U}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{3}{U} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card.



Color Identity: U,Blue
Printings:
Planar Chaos ()

Foreign Names:

Formats:

Aeon Chronicler

Creature Avatar   * / *   {3}{U}{U} (5)

Aeon Chronicler's power and toughness are each equal to the number of cards in your hand.
Suspend X—{X}{3}{U}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{3}{U} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card.



Color Identity: U,Blue
Printings:
Duel Decks: Jace vs. Vraska ()

Foreign Names:

Formats:

Aeon Chronicler

Creature Avatar   * / *   {3}{U}{U} (5)

Aeon Chronicler's power and toughness are each equal to the number of cards in your hand.
Suspend X—{X}{3}{U}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{3}{U} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card.



Color Identity: U,Blue
Printings:
Planar Chaos ()

Foreign Names:

Formats:

Aeon Chronicler

Creature Avatar   * / *   {3}{U}{U} (5)

Aeon Chronicler's power and toughness are each equal to the number of cards in your hand.
Suspend X—{X}{3}{U}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{3}{U} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card.



Color Identity: U,Blue
Printings:
Commander 2016 ()

Foreign Names:

Formats:

Arcane Teachings

Enchantment Aura   {2}{R} (3)

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature gets +2/+2 and has "{t}: This creature deals 1 damage to any target."
Not all knowledge is learned from parchment.



Color Identity: R,Red
Printings:
Tenth Edition ()
Tenth Edition ()

Foreign Names:

Formats:

Arcane Teachings

Enchantment Aura   {2}{R} (3)

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature gets +2/+2 and has "{t}: This creature deals 1 damage to any target."



Color Identity: R,Red
Printings:
Tenth Edition ()
Tenth Edition ()

Foreign Names:

Formats:

Arcane Teachings

Enchantment Aura   {2}{R} (3)

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature gets +2/+2 and has "{t}: This creature deals 1 damage to any target."



Color Identity: R,Red
Printings:
Tenth Edition ()
Tenth Edition ()

Foreign Names:

Formats:

Boreal Druid

Snow Creature Elf Druid   1 / 1   {G} (1)

{t}: Add {C}.
Some creatures are bound to the cold by Rimewind magic. Others seek it out, adapted by two thousand years of the Ice. The Boreal, where Heidar's frigid sway is strongest, is home to both.



Color Identity: G,Green
Printings:
Coldsnap ()

Foreign Names:

Formats:

Boreal Druid

Snow Creature Elf Druid   1 / 1   {G} (1)

{t}: Add {C}.



Color Identity: G,Green
Printings:
Coldsnap ()

Foreign Names:

Formats:

Boreal Druid

Snow Creature Elf Druid   1 / 1   {G} (1)

{t}: Add {C}.



Color Identity: G,Green
Printings:
Mystery Booster Retail Edition Foils ()

Foreign Names:

Formats:

Captivating Glance

Enchantment Aura   {2}{U} (3)

Enchant creature
At the beginning of your end step, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher converted mana cost.)



Color Identity: U,Blue
Printings:
Lorwyn ()

Foreign Names:

Formats:

Captivating Glance

Enchantment Aura   {2}{U} (3)

Enchant creature
At the beginning of your end step, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher converted mana cost.)



Color Identity: U,Blue
Printings:
Lorwyn ()

Foreign Names:

Formats:

Dawnray Archer

Creature Human Archer   1 / 1   {2}{U} (3)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
{W}, {t}: Dawnray Archer deals 1 damage to target attacking or blocking creature.
Their shots are fired most often as signals—or at those who didn't get the message.



Color Identity: U,White,Blue
Printings:
Shards of Alara ()

Foreign Names:

Formats:

Dawnray Archer

Creature Human Archer   1 / 1   {2}{U} (3)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
{W}, {t}: Dawnray Archer deals 1 damage to target attacking or blocking creature.



Color Identity: U,White,Blue
Printings:
Shards of Alara ()

Foreign Names:

Formats:

Duskdale Wurm

Creature Wurm   7 / 7   {5}{G}{G} (7)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)



Color Identity: G,Green
Printings:
Duels of the Planeswalkers ()

Foreign Names:

Formats:

Duskdale Wurm

Creature Wurm   7 / 7   {5}{G}{G} (7)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
"Last time, it tore up the Wilt-Leaf, turned Mistmeadow into a mudhole, and made the river jump its banks. On the bright side, we were eating venison for weeks."
—Donal Alloway, cenn of Kinscaer



Color Identity: G,Green
Printings:
Eventide ()

Foreign Names:

Formats:

Duskdale Wurm

Creature Wurm   7 / 7   {5}{G}{G} (7)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
"Last time, it tore up the Wilt-Leaf, turned Mistmeadow into a mudhole, and made the river jump its banks. On the bright side, we were eating venison for weeks."
—Donal Alloway, cenn of Kinscaer



Color Identity: G,Green
Printings:
Iconic Masters ()

Foreign Names:

Formats:

Duskdale Wurm

Creature Wurm   7 / 7   {5}{G}{G} (7)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)



Color Identity: G,Green
Printings:
Magic 2011 ()

Foreign Names:

Formats:

No results found.
Bummer

71 cards found.